Creative Spring
I made a little shift in how I prioritize this spring. With several ongoing projects I had to keep a steady ship, and what had to go first was to update about the progress on social media.
…which a bit ironic, since I probably never had more in progress stuff to share, like, ever. But I was working on four projects (not simultaneously, but overlapping) and the start-up meetings and communication about the different projects went on from January and the projects were completed the first week of June 2025.

The shift in priorities came about early, I realised if I was too meet the deadlines I couldn’t also have my mind on regular social media posts. So that went. Then I realized I had to forgo spending time traveling back and forth to the gym, so that went too, but I kept my daily yoga and yoga classes and getting fresh air hiking. Making new products for my gallery shop. My own projects.
My project management skills have been under pressure, and all projects are now in print, printed, or about to go into print. If you want to read my pre-project post about the projects have a look here. The labels for Hardangerbonden was completed in April, and came rolling into their (tun) and my shop just in time for summer season. (Read about the project here) (And watch my Naken stunt)
The book for KODE (read about the project here) is now in print after some delays in production, and will be in place in October.
the board game for Kystmuseet and UiB has been test printed, through game testing, and was delivered in June, (read about the project here) and the first classes to use it at Naturhistorisk /Uib and Kystmuseet

My illustrations for Naturskole Fløyen were also mounted in June, and we are just a few weeks away from our forest vernissage. (read about My Forest Guardians and Naturskole Fløyen project here, and watch me meet my lifesize characters in insta)

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What I did keep was not eating shit, avoiding coffee and sugar, and not stopping going to concerts. And then this turned into a lifestyle blog. (No). But my point is that in stressful periods I always remember what a game developer once told me, something along the lines of “If you want to actually finish the game, finish on time, be a good team member; sleep well, communicate well, and eat your greens.” It probably sounds boring and counter-productive not throwing all your waking hours at a project and doing all-nighters, but after doing this for almost 20 years I have learnt that productivity slows after running on cortisol and soda fumes for too long. And I know I need live music to fill up my creative stores.
Last picture of Kode bok boat
Now I finally have time to go to the gym and lift heavy things to keep the fine motorics in my hands. And I can spend more time creating just for me. Like writing my YA novel, read about the process here.
